Fact Vs. Fiction - Or, The Skyline Totes Have Arrived!

If I could summarize the design process sometimes, that's how I'd do it: Fact vs. Fiction.  What you THINK something will look like is not always what it ACTUALLY looks like. 

Colors and textures collide in one melody in your head . . . and then emerge our of the knitting machine either as a 1) jangled mess, 2)  close approximation, or 3) much better than you imagined.  Much of life is this way, no?  So it's not just limited to the design process.  Anyway - I digress. 

I dearly love these Skyline totes.  The Fact was even better than the imagined Fiction in my head!

You be the judge:  do these work? 

Graph Paper Traumas

Long.  It's usually a long, long process to design a new pattern, and this one is no exception.  There were a few "problem areas" in the earlier versions that are finally resolved on this one.  The biggest concern before? The "flow" on the vertical repeat was off.  The curves looked too choppy and incomplete.  It took time to resolve, but after some redrafting and fiddling on Excel and on a lot of graph paper, I'm now  (almost) ready to punch another card and try again . . .

Pattern Language - Why Not Something Curvy?

I'm in the midst of developing a new pattern, which is (usually) an involved process.  First the inspiration, translated into black & white and/or a sketch.  Then the sketch is shifted on to graph paper.  Then the graphed design is inked on to a punchcard and eventually punched.  Then a tester is knit on the actual knitting machine.  I'm not yet satisfied with this pattern, but there is progress . . .